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Lorcana

Pre-Built Decks

Pre-built, meta-tuned Disney Lorcana decks. Every deck is sleeved, boxed, and tournament-legal — sourced from inspected Lightly Played singles and built from current competitive lists. Pick a tier from $39 to $199 and play the day it arrives.

Ducktectives

Midrange

S S

The premium deck in the lineup, and the one to point competitive players toward. Every character is a Disney detective and they all feed each other: deploy detectives, ramp a turn ahead with Sail the Azurite Sea, generate card advantage off your challenges, and close with Darkwing Duck - Cool Under Pressure. Darkwing carries the nostalgia for older players; Nick Wilde and Judy Hopps bring in the next generation. A genuinely tournament-capable deck wearing a theme everyone recognizes.

Ready to Ship
Competitive 60/60 cards
$79.99

LP condition

20 Lore in 20 Seconds

Aggro

A E

The cheapest and fastest deck in the lineup. Every character costs one or two ink. You flood the board by turn three, quest with everything, and try to hit 20 lore before the other deck sets up. There is no late game here by design: you win early or not at all. Simple enough to teach in one sentence and the easiest entry point into competitive-flavored Lorcana.

Ready to Ship
Budget 60/60 cards
$39.99

LP condition

Lore Rush

Aggro

A R

The purest aggro deck in the lineup. Flood the board with cheap Amber and Ruby characters, quest the moment they are dry, and close the game before your opponent finds their footing. Dragon Fire clears anything in the way and You Can Fly! pushes a key character through for the win. It plays the same way every game, which makes it the easiest deck here to learn and the most relentless to face. Built for new players who want to learn by attacking, and for veterans who like one plan and no wasted motion.

Ready to Ship
Budget 60/60 cards
$29.99

LP condition

Villain's Court

Midrange

S A

Every character is a Disney villain. It plays as straight midrange: curve out with efficient villain bodies, clear their questers with Steel's removal, then grind them down with Amethyst's durable closers. Jafar - Aspiring Ruler is the engine, handing a chosen attacker a +2 combat boost the turn he arrives so you can trade up into bigger threats. Maleficent, Jafar, Yzma, Madam Mim, Captain Hook, and Te Kā all turn up. The obvious gift for anyone who always roots for the bad guys.

Ready to Ship
Budget 60/60 cards
$39.99

LP condition

Princess Power

Midrange

A S

A wide board of Disney princesses that simply out-quests you. Amber brings cheap questers, healing, and songs; Sapphire adds card draw, ramp, and high-lore finishers. You put down more questers than the other deck can remove, lean on two locations that make lore on their own, and dig for another threat with Be Our Guest when they try to clear you out. High recognition, easy to learn, fun to pilot. The "I know who Aurora, Snow White, and Mulan are" purchase for new players, gift buyers, and Disney fans.

Ready to Ship
Budget 60/60 cards
$29.99

LP condition

Lore Engine

Midrange

R A

A grind deck that never stops making lore. Every character quests for 2, so an unanswered board snowballs fast. Amethyst keeps your hand full and stalls their best threat with I'm Stuck!; Ruby supplies the heavy hitters that close. You build a wall, out-resource the other deck, and win the long game. Made for players who would rather outlast an opponent than race them, and a natural step up from a starter deck into real resource management.

Ready to Ship
Budget 60/60 cards
$29.99

LP condition

Let It Go

Midrange

A S

Every character is from Frozen: Elsa, Anna, Olaf, Kristoff, Sven, and Hans, the whole Arendelle cast. Mechanically it is a patient control deck of high-willpower characters that are hard to knock off the board, quest every turn, and close with Elsa - Spirit of Winter. Hans - Noble Scoundrel is the card opponents always underestimate, two lore a turn from a character that looks harmless. The strongest franchise deck we make, and an easy gift for anyone who still has the song stuck in their head.

Ready to Ship
Budget 60/60 cards
$29.99

LP condition

Iron Wall

Midrange

R S

Build a board nothing gets through. The Steel half soaks every hit, the Ruby half hits back, and everything quests for 2 lore a turn. Atitaya - Fang General lands as a 7/7 finisher that ends games once the other deck is out of answers. You do not race anyone here; you let attacks crash into the wall, then close while they rebuild. Built for players who like board control and combat, with a Mulan and Raya cast running through it.

Ready to Ship
Budget 60/60 cards
$29.99

LP condition

Heart of Atlantis

Midrange

E S

Heart of Atlantis — Emerald/Sapphire self-discard midrange. Six cards fire when 2+ cards hit your discard each turn (Lyle, Vinny, Wilhelmina, Helga), and Kida — Crystal Scion recycles up to 5 discarded cards back into the inkwell for the late-game Shift explosion. Win by attrition, not racing — out-grind the meta and close with Milo Thatch — Adventurer.

Coming Soon
Budget 60/60 cards
$29.99

LP condition

Pull the Lever!

Combo

A E

Amethyst/Steel Yzma tutor combo. Yzma — On Edge fetches Wrong Lever! to ramp a Yzma Shift target, Kronk activations chain Hypnotic Strength draws, and Kuzco — Impulsive Llama races for lore once the engine assembles. A toolbox combo deck with multiple finisher paths — pilot decides which lever to pull on a given turn.

Coming Soon
Mid-Range 60/60 cards
$54.99

LP condition

I'll Make a Man Out of You

Midrange

R S

Ruby/Steel warrior honor — Mulan, Li Shang, and Mushu turn the entire board into ready-target challengers on the swing turn. Imperial General + Newly Promoted stack two "challenge ready characters" grants, Mushu — Majestic Dragon flips Guardian-of-Lost-Souls lore on challenge-banishes, and the cost curve rewards the player who lands a Shift target by turn 5.

Coming Soon
Budget 60/60 cards
$39.99

LP condition

Long Live the King

Midrange

E A

Long Live the King — Amber/Emerald Pride Lands tribal. Mufasa anchors the early turns, Scar engine refuels the hand, and Simba — King of Pride Rock closes as a 4/6 with 3 lore at the apex of the curve. Three pace checkpoints (T3 / T5 / T7) keep the deck on the rails through the midgame grind.

Coming Soon
Budget 60/60 cards
$34.99

LP condition

Tale as Old as Time

Midrange

S R

Tale as Old as Time — Ruby/Sapphire Inventor midrange built on banishing your own items. Maurice's Machine + Unconventional Tool feed Lumiere — Nimble Candelabra's Evasive trigger, Belle — Inventive Engineer's item discount, and Belle — Mechanic Extraordinaire's Shift cost reduction. Closes around turn 7 with a SALVAGE-discounted 7/7 finisher and a board of cost-2 questers.

Coming Soon
Budget 60/60 cards
$29.99

LP condition

Ohana Means Family

Midrange

A S

Ohana means family — Amber/Steel Alien tribal midrange. Pudge — Controls the Weather lands free when Lilo is on board, Stitch — High Badness picks up Challenger +3 with Aliens in play, and 24 Alien bodies power Pleakley's lore pump. A wide-board archetype that punishes single-target removal and closes through density.

Coming Soon
Competitive 60/60 cards
$109.99

LP condition

Gargoyles

Infinity Theme Deck

S R

Goliath and the Gargoyles hold the castle in this Ruby/Steel fortress deck — the most powerful theme deck in the lineup.

Coming Soon
Competitive 60/60 cards
$79.99

LP condition

Trials and Tribulations

Infinity Theme Deck

A A

Tiana endures every test in this premium Amber/Amethyst deck anchored by hard-won enchanted cards and rare power.

Coming Soon
Mid-Range 60/60 cards
$69.99

LP condition

Darkwing Duck

Infinity Theme Deck

S S

The terror that flaps in the night — Darkwing Duck leads a tight Sapphire/Steel control shell built for the long game.

Coming Soon
Mid-Range 60/60 cards
$39.99

LP condition

Pocahontas

Infinity Theme Deck

A A

Colors of the wind meet the resolve of steel — Pocahontas anchors this Amber/Amethyst lore deck with grace and power.

Coming Soon
Mid-Range 60/60 cards
$49.99

LP condition

Ally Like Me

Infinity Theme Deck

S S

Jungle Book friends unite for Sapphire/Steel midrange — curious, scrappy, and surprisingly hard to stop.

Coming Soon
Budget 60/60 cards
$39.99

LP condition

Goof Troop

Infinity Theme Deck

E R

Goofy and the Goof Troop are here to make trouble — Emerald/Ruby aggro that never stops swinging.

Coming Soon
Budget 60/60 cards
$49.99

LP condition

Fox and the Hound

Infinity Theme Deck

E S

Todd and Copper prove friendship cuts through every obstacle — Emerald/Steel midrange built around resilient bonds.

Coming Soon
Budget 60/60 cards
$39.99

LP condition

Black Cauldron

Infinity Theme Deck

A A

Taran and the heroes of Prydain push lore relentlessly in this fully Core-legal Amber/Amethyst theme deck.

Coming Soon
Budget 60/60 cards
$34.99

LP condition

Striking Illusions

Infinity Theme Deck

S A

Illusion and steel collide — this Amethyst/Steel deck overwhelms opponents with slippery tricks and hard-to-block threats.

Coming Soon
Budget 60/60 cards
$39.99

LP condition

Zootopia

Infinity Theme Deck

S S

Judy and Nick bring the law in this Sapphire/Steel theme deck — relentless, resourceful, and impossible to outmaneuver.

Coming Soon
Budget 60/60 cards
$34.99

LP condition

All of Me

Infinity Theme Deck

A A

Big Hero 6 meets destiny — Amber/Amethyst midrange built around Hiro's journey to master both heart and machine.

Coming Soon
Budget 60/60 cards
$29.99

LP condition

The Miracle Is You

Infinity Theme Deck

A A

Rapunzel leads a cast of dreamers in this uplifting Amber/Amethyst theme deck built around the miracle of friendship.

Coming Soon
Budget 60/60 cards
$29.99

LP condition

Winnie the Pooh Pirates

Infinity Theme Deck

A A

Pooh, Piglet, and the whole Hundred Acre Wood set sail in this cheery Amber/Amethyst lore machine.

Coming Soon
Budget 60/60 cards
$29.99

LP condition

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