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Free Lorcana strategy guides built from real games, real meta data, and the same research we use when we tune our pre-built decks. Metagame reports, spoiler coverage, sealed prep, upgrade kits, and the rules explainers nobody else writes.
Latest article
S13 · Core Meta Report
92 Players Brought Boost to a Qualifier. None of Them Made Top 8.
What you will actually sit across from at an Attack of the Vine Set Championship, based on 800 decklists from 11 qualifiers. Two decks take two thirds of all Top 8 slots, one popular deck has stopped converting entirely, and the cheapest winning list cost $120.
5 min read Living
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Everything we have published, newest first.
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S13 · Core Meta Report
The Best Deck in Lorcana Core Costs $230. Every Deck That Costs More Wins Less.
Every Core Constructed deck worth registering at an Attack of the Vine Set Championship, sorted by what it costs to build. The best deck in the format is $230, the $561 deck wins less, and there is a good deck at $112.
6 min read Living
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Multiplayer Formats
Amber Format Coconut Leaders: Ariel, Pocahontas and Stitch
The three Amber Coconuts in the open beta: Ariel, Pocahontas and Stitch. What each deck wants to be, the archetypes worth trying, the honest weaknesses, and off-ink cards that support them.
10 min read Living
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Multiplayer Formats
Amethyst Format Coconut Leaders: Dumbo, Snow White and Pooh
The three Amethyst Coconuts: Dumbo, Snow White and Winnie the Pooh. Deck plans, archetypes, weaknesses, and the off-ink cards each one needs, checked against current card data.
10 min read Living
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S12 · Core & Infinity Meta Report
Lorcana Wilds Unknown: The 5 Most Impactful Cards
A personal look back at the five Wilds Unknown (Set 12) cards that shaped Disney Lorcana most across Core and Infinity, plus which ones survive the rotation. Every finish is linked to its tournament decklist.
7 min read
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Multiplayer Formats
Emerald Format Coconut Leaders: Donald, Robin Hood and Ursula
The three Emerald Coconuts: Donald Duck, Robin Hood and Ursula. What each deck is built to do, the archetypes, the weaknesses, and complementary off-ink cards.
10 min read Living
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Multiplayer Formats
All 18 Format Coconut Leaders: Decks, Strengths and Weaknesses
Every Coconut in the open beta, what kind of deck it actually wants to be, the archetypes it supports, and the honest weaknesses. Card text and interactions verified against the current Lorcana card data.
8 min read Living
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S13 · Prerelease & Sealed
Attack of the Vine Sealed & Prerelease Guide — Lorcana Set 13 Limited Strategy
Attack of the Vine sealed deck guide. Build a 40-card deck from 6 booster packs using the BREAD method, with a data-driven set breakdown, per-ink card evaluations, the new Shift variants explained for limited, buildable tribes, and a verdict on all six prerelease promos.
25 min read
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Multiplayer Formats
The Format Coconut Report: August 2026
What 91 community Format Coconut decks actually show: which Coconuts are rising, the gap between the decks people brew and the decks people copy, and the two leaders nobody has built.
8 min read Living
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Multiplayer Formats
Ruby Format Coconut Leaders: Mickey, Mr. Incredible and Sisu
The three Ruby Coconuts: Mickey Mouse, Mr. Incredible and Sisu. Deck plans, archetypes, honest weaknesses, and off-ink cards worth building toward.
10 min read Living
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S13 · Set Analysis
Attack of the Vine's First Combo: The Emerald/Steel Discard Engine
Attack of the Vine's first reveals form a self-contained Emerald/Steel discard engine. How Rapunzel, Mother Gothel, Look What You've Done, and Rapunzel & Flynn Rider turn discarding a card into pure value, and whether it can crack the current meta.
5 min read
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Multiplayer Formats
Sapphire Format Coconut Leaders: Moana, Mufasa and Nick Wilde
The three Sapphire Coconuts: Moana, Mufasa and Nick Wilde. What each deck wants, the archetypes, the weaknesses, and complementary off-ink cards.
10 min read Living
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Multiplayer Formats
Steel Format Coconut Leaders: John Silver, Scar and Tinker Bell
The three Steel Coconuts: John Silver, Scar and Tinker Bell. Deck plans, archetypes, weaknesses, and the off-ink cards each one needs.
10 min read Living
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S13 · Spoiler Digest
Attack of the Vine Spoiler Digest: Lorcana S13 Card Reveals & Analysis
Every officially revealed Attack of the Vine (Lorcana Set 13) card, in plain English, with a one-line read on why it matters. Updated through spoiler season.
4 min read Living
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Multiplayer Formats
How to Build a Format Coconut Deck
A step-by-step guide to building your first 60-card Format Coconut deck: picking a Coconut, choosing your third ink, and the singleton math that decides whether your deck actually does what you built it to do.
18 min read Living
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Multiplayer Formats
Format Coconut, Explained: Lorcana's New Multiplayer Format
Lorcana's official multiplayer format is here in open beta: 60-card decks, one copy of everything, three inks, and a race to 25 lore. Here is how Format Coconut works, how deckbuilding changes, and why your bulk box just became interesting.
9 min read Living
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Dual-Ink
Dual-Ink Cards in Lorcana: What They Are and Why Set 13 Brings Them Back
Dual-ink cards count as two colors at once, and they are returning in Set 13. Here is how they differ from single-ink cards, what they change about deckbuilding, and how to be ready for them.
8 min read Living
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Ink Colors
The Six Lorcana Ink Colors, Explained (Playstyles + Standout Cards)
Amber, Amethyst, Emerald, Ruby, Sapphire, and Steel: what each Lorcana ink actually does, how it wins games, and the standout cards that define it. The plain-English starting point before you pick a deck.
11 min read
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S12 · Core Meta Report
Wilds Unknown, Core, Week One: What the Meta Snapshot Missed
A hand-checked metagame report for the first competitive week of Disney Lorcana Wilds Unknown (Set 12) Core. Full event coverage, why the most-played deck is underperforming, the Set 12 breakout cards, the new Toys / Spike Suit deck, and the rotation cliff coming this fall.
13 min read Living
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Color Pairs
Lorcana's Two-Ink Color Pairs: Every Combo's Playstyle and Standout Cards
All fifteen Lorcana two-ink pairings, what each one is trying to do, and the card that defines it. From proven winners like Dogs and Blurple down to the spicy pairs still looking for a home.
7 min read Living
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S12 · Infinity Meta Report
Wilds Unknown, Infinity, Week One: The Read Core Couldn't Give You
A hand-checked metagame report for the first competitive week of Lorcana Wilds Unknown (Set 12) Infinity. With 322 published lists and full win/loss records: popularity versus performance, what is defining the open format, and where Set 12 is landing.
9 min read Living
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S12 · Upgrade Guide
Wilds Unknown Starter Set: Upgrade Both Decks to Core (Budget / Mid / High)
How to upgrade both decks in the Disney Lorcana Wilds Unknown 2-Player Starter Set into Core-competitive decks: budget, mid, and high tiers, every build rotation-proof through the Set 13 rotation.
34 min read
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S12 · Prerelease & Sealed
Wilds Unknown Sealed Deck Guide: Lorcana S12 Limited Strategy
Wilds Unknown sealed deck guide. How to build a 40-card deck from 6 booster packs, archetypes, bombs, and curve targets for any S12 Lorcana sealed event — written for prerelease weekend, still the working sealed strategy for any LGS sealed night.
38 min read
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Ink & Color Guides
The six inks, every two-ink pair, and how dual-ink works — in plain English.
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Ink Colors
The Six Lorcana Ink Colors, Explained (Playstyles + Standout Cards)
Amber, Amethyst, Emerald, Ruby, Sapphire, and Steel: what each Lorcana ink actually does, how it wins games, and the standout cards that define it. The plain-English starting point before you pick a deck.
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Color Pairs
Lorcana's Two-Ink Color Pairs: Every Combo's Playstyle and Standout Cards
All fifteen Lorcana two-ink pairings, what each one is trying to do, and the card that defines it. From proven winners like Dogs and Blurple down to the spicy pairs still looking for a home.
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Dual-Ink
Dual-Ink Cards in Lorcana: What They Are and Why Set 13 Brings Them Back
Dual-ink cards count as two colors at once, and they are returning in Set 13. Here is how they differ from single-ink cards, what they change about deckbuilding, and how to be ready for them.
Format Guides
Every way to play Lorcana, explained before you sit down at the table.
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Multiplayer Formats
Format Coconut, Explained: Lorcana's New Multiplayer Format
Lorcana's official multiplayer format is here in open beta: 60-card decks, one copy of everything, three inks, and a race to 25 lore. Here is how Format Coconut works, how deckbuilding changes, and why your bulk box just became interesting.
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Multiplayer Formats
How to Build a Format Coconut Deck
A step-by-step guide to building your first 60-card Format Coconut deck: picking a Coconut, choosing your third ink, and the singleton math that decides whether your deck actually does what you built it to do.
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Multiplayer Formats
All 18 Format Coconut Leaders: Decks, Strengths and Weaknesses
Every Coconut in the open beta, what kind of deck it actually wants to be, the archetypes it supports, and the honest weaknesses. Card text and interactions verified against the current Lorcana card data.
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Multiplayer Formats
Amber Format Coconut Leaders: Ariel, Pocahontas and Stitch
The three Amber Coconuts in the open beta: Ariel, Pocahontas and Stitch. What each deck wants to be, the archetypes worth trying, the honest weaknesses, and off-ink cards that support them.
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Multiplayer Formats
Amethyst Format Coconut Leaders: Dumbo, Snow White and Pooh
The three Amethyst Coconuts: Dumbo, Snow White and Winnie the Pooh. Deck plans, archetypes, weaknesses, and the off-ink cards each one needs, checked against current card data.
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Multiplayer Formats
Emerald Format Coconut Leaders: Donald, Robin Hood and Ursula
The three Emerald Coconuts: Donald Duck, Robin Hood and Ursula. What each deck is built to do, the archetypes, the weaknesses, and complementary off-ink cards.
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